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Entropia Universe

Entropia Universe is a massively multiplayer online (MMORPG) virtual universe designed by the Swedish software company MindArk, based in Gothenburg.

Entropia uses a micropayment business model, in which players may buy in-game currency (PED - Project Entropia Dollars) with real money that can be redeemed back into U.S. dollars at a fixed exchange rate of 10:1. This means that virtual items acquired within Entropia Universe have a real cash value, and a participant may, at any time, initiate a withdrawal of their accumulated PED back into U.S. dollars according to the fixed exchange rate, minus transaction fees. The Entropia Universe is a direct continuation of Project Entropia.

Entropia Universe entered the Guinness World Records Book in both 2004 and 2008 for the most expensive virtual world objects ever sold. In 2009, a virtual space station, a popular destination, sold for $330,000.[1] This was then eclipsed in November 2010 when Jon Jacobs sold a club named "Club Neverdie" for $635,000; this property was sold in chunks, with the largest sold for $335,000.[2][3] The game has been described as dedicated to capitalism rather than quality of gameplay, and connecting the in-game labor with real world profits, in which sense it can be seen as a spiritual precursor to the play to earn model.[4]

Gameplay

The game can be played for free, but spending money on the in-game currency allows significant additional options like purchasing items, skills, deeds/shares, and services from other players. Nearly all of the main in-game activities require expendable resources which must be purchased. Items can also be crafted for use or for sale to other players.[citation needed]

Development

In 1995, development of Entropia Universe (formerly Project Entropia) was started by two different groups - one in Sweden headed by Jan Welter Timkrans and one in Switzerland, headed by Benny Iggland. Initially taking place on the fictional Planet Calypso, the 2001 version used the NetImmerse 4 game engine. On May 20, 2002, the Commercial Open Trial began,[5] and the game was available to the public. With Version Update 4.2 on 28 January 2003, the game was considered "Gold".

Significant events and virtual property sales

Media

Entropia Universe - Fan magazine

References

  1. ^ "Man buys virtual space station for 330k real dollars". Retrieved 2010-06-23.
  2. ^ "Planet Calypso Player Sells Virtual Resort for $635,000.00 USD" (Press release). Retrieved 2010-11-13.
  3. ^ "And the asteroid goes to". Retrieved 2010-11-20.[permanent dead link]
  4. ^ Ong, Alexis (2021-11-06). "Before blockchain and NFTs, there was the real-cash MMO Entropia Universe". PC Gamer. Retrieved 2021-11-13.
  5. ^ "MindArk AB - We expand your universe!". www.mindark.com. Archived from the original on 18 February 2003. Retrieved 28 September 2022.
  6. ^ "Cash card taps virtual game funds". BBC News. 2 May 2006. Retrieved 3 January 2010.
  7. ^ "500k Users Press Release". Gamedaily.com.
  8. ^ "NEVERDIE Bank Interview" (PDF). 2007-05-04. Archived from the original (PDF) on 2011-07-17. Retrieved 2010-05-21. Some may say they are like pawn shops, but in Entropia they are banks. There is no other way to get money forwarded or loaned securely.
  9. ^ Chloe Albanesius (2007-05-09). "Tycoons Buy In to New Virtual Banks". PC Magazine. Retrieved 2010-05-21.
  10. ^ "VIRTUAL WORLD ENTROPIA UNIVERSE ISSUE FIRST EVER VIRTUAL BANKING LICENSES FOR $446,000 MindArk Announces the Five Winners of the World's First Virtual Banking Licenses; Real World Banks and Celebrities Among the Buyers". PC Magazine. 2007-05-08. Retrieved 2010-05-21.

External links