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Squeeze play (bridge)

A squeeze play (or squeeze) is a technique used in contract bridge and other trick-taking games in which the play of a card (the squeeze card) forces an opponent to discard a winner or the guard of a potential winner. The situation typically occurs in the end game, with only a few cards remaining. Although numerous types of squeezes have been analyzed and catalogued in contract bridge, they were first discovered and described in whist.

Most squeezes operate on the principle that declarer's and dummy's hands can, between them, hold more cards with the potential to take extra tricks than a single defender's hand can protect or guard. Infrequently, due to the difficulty of coordinating their holdings, two defenders can cooperate to squeeze declarer or dummy on the same principle.

Context

Complexity

Squeeze plays are considered by many "to be the domain of the experts but many of the positions are straightforward once the basic principles are understood."[1] And according to Terence Reese, the squeeze play "in its practical aspects is not particularly difficult. It takes time, admittedly...and has...to be learned – it cannot be 'picked up'".[2]

Significance and prevalence

Squeeze plays are important in difficult-to-make high-level contracts and in matchpoint play where the taking of one more trick than generally achieved by the field is a real difference-maker likely to result in a top board. The opportunity to employ a squeeze play arises sufficiently frequently that it is essential to learn if one aspires to become an advanced player.[3], [4]

Terminology

Conditions

The most basic forms of squeeze require all the following conditions to be in place before the squeeze can operate:[6]

Examples

Classification

There are several ways to classify squeezes:

Most of the common types of squeezes (and some of the rare ones) have names:

See also

Notes

  1. ^ Moon (2010), Preface.
  2. ^ Reese and Jourdain (1980), Preface.
  3. ^ Reese and Jourdain (1980), Preface. Reese states that "squeeze possibilities – not always fulfilled, of course – arose on about one hand in every six or seven."
  4. ^ Moon (2010), p. 23 states "about one deal in 12 contains the possibility of a squeeze."
  5. ^ According to the Official Encyclopedia of Bridge, the concept of a squeeze card was developed by Sidney Lenz. Although squeeze card may be useful as a pedagogical device, the Encyclopedia suggests that the concept of a squeezed position is more useful at the table as a means of arriving at the position necessary for a squeeze to occur.
  6. ^ Clyde Love, in Bridge Squeezes Complete, uses terminology that results in the acronym BLUE to summarize these conditions: a defender must be busy in two suits, the loser count must be right, at least one threat must be in the upper hand, and there must be an entry to the threat card.
  7. ^ Clyde Love in Bridge Squeezes Complete proposes the term quintuple squeeze as it is a triple squeeze followed by a double squeeze

Further reading