stringtranslate.com

Список монстров Advanced Dungeons & Dragons 2nd edition

Это список монстров Advanced Dungeons & Dragons 2nd Edition , важный элемент этой ролевой игры . [1] [2] [3] В этот список включены только монстры из официальных дополнений Advanced Dungeons & Dragons 2nd Edition , опубликованных TSR, Inc. или Wizards of the Coast , а не лицензированные или нелицензированные сторонние продукты, такие как видеоигры или нелицензированные руководства Advanced Dungeons & Dragons 2nd Edition.

Монстры во 2-м изданииПродвинутые подземелья и драконы

Второе издание игры Advanced Dungeons & Dragons включало как большее количество книг о монстрах [4] – «многие из них были привязаны к их растущей стабильности кампанийных миров» [5] : 221  – так и более подробные описания монстров, чем в более ранних [1] и более поздних изданиях, обычно длиной в одну страницу. [6] [7] [8] [9] [10] : 106–107  Рядом с описанием записи о монстрах в этом издании содержали стандартизированные разделы, охватывающие бой, их привычки и общество, а также их роль в экосистеме. [6] [7] [11] В то время как более поздние издания наделяли различных существ всеми атрибутами , которые были у персонажей игроков , [9] [12] во втором издании был указан только интеллект [6] [7] как характеристика, важная для создания сложных столкновений в игре. [13]

Во 2-м издании также использовался уникальный формат в виде сборников монстров из отдельных листов, которые можно было собрать в папку, и позволяло объединять книги о монстрах вместе с отдельными страницами о монстрах из коробочных наборов. [6] [10] : 106–107  [1] Этот «непокорный» формат был снова заброшен в 1993 году в пользу переплетных книг. [5] : 247  [7] [14] : 83  Параллельно с этим изменением во 2-м издании были введены цветные изображения для каждого монстра, которые стали стандартными в более поздних изданиях игры. [15] : 24  [7] [9] [16] Ссылаясь на арт-директора Wizards of the Coast Дон Мурин, автор GameSpy Аллан Рауш обнаружил, что до 2-го издания на иллюстрации, изображающие монстров, влияла популярная культура конца 1970-х годов. В результате существа, которые были устрашающими по описанию, не воспринимались всерьез из-за плохо подходящих визуальных эффектов. Аналогично, гуманоидные монстры слишком сильно напоминали людей, чтобы быть убедительными. По мнению Рауша, а также рецензента Backstab Михаэля Кроиториу, сеттинг Planescape стал поворотным моментом для этих недостатков, что также оказало значительное влияние на представление 3-го издания. [17] [18]

Монстры второго издания были основаны на оригинальных выдумках, фэнтезийной литературе и мифологиях различных культур. [1] [14] : 27, 29  Многие монстры были обновлены из более ранних изданий, но второе издание также представило большое количество новых существ. [7] [8]

Некоторые типы, такие как дьяволы и демоны , были изначально удалены TSR в ответ на моральную панику , разжигаемую правозащитной группой Патрисии Пуллинг «Botered About Dungeons and Dragons» (BADD). [19] : 129–130  [20] [5] : 223  Позднее они были введены заново, иногда под другими названиями, чтобы избежать жалоб. [14] : 83–84  [21]

TSR 2102 – MC1 – Сборник «Чудовищ», том первый (1989)

TSR 2103 – MC2 – Monstrous Compendium, том второй (1989)

TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989)

TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990)

TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990)

TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990)

TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990)

TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991)

TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991)

TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991)

TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991)

TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)

TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992)

TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992)

TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993)

TSR 2140 – Monstrous Manual (1993)

TSR 2602 – Planescape Monstrous Compendium Appendix (1994)

TSR 2501 – Monstrous Compendium – Mystara Appendix (1994)

TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994)

Monstrous Compendium Annuals

Monstrous Compendium Annuals collected and updated monsters published in a variety of sources. Creatures listed under the heading of earlier publications are not repeated here.

TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)

TSR 2613 – Planescape Monstrous Compendium Appendix II (1995)

TSR 2162 – Ravenloft Monstrous Compendium Appendices I and II (1996)

TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)

TSR 2635 – Planescape Monstrous Compendium Appendix III (1998)

TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)

Other sources

This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.

Spelljammer

TSR1049 – Spelljammer: AD&D Adventures In Space (1989)

The Spelljammer: AD&D Adventures in Space Spelljammer campaign setting boxed set contained 11 new creatures in the standard Monstrous Compendium format, on pages 67–86 of the Lorebook of the Void.

ISBN 0-88038-762-9

TSR9280 – Lost Ships (1990)

The Spelljammer game accessory Lost Ships, by Ed Greenwood, contained several new creatures on pages 84–96.

ISBN 0-88038-831-5

TSR1065 – The Legend of Spelljammer (1991)

The Legend of Spelljammer boxed set added four new creatures on pages 60–64 of The Grand Tour sourcebook.

ISBN 1-56076-083-4

TSR9409 – Krynnspace (1993)

The Spelljammer game accessory Krynnspace, by Jean Rabe, contained two new creatures.

ISBN 1-56076-560-7

Forgotten Realms

TSR1060 – Ruins of Undermountain (1991)

The Forgotten Realms Ruins of Undermountain boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-061-3

TSR1066 – Maztica Campaign Set (1991)

The Maztica Campaign Set boxed set contained 4 new creatures in the standard Monstrous Compendium format, on pages 59–62 of the Maztica Alive booklet.

ISBN 1-56076-084-2

TSR9326 – The Drow of the Underdark (1991)

This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in Monstrous Compendium format on pages 113–127.

ISBN 1-56076-132-6

TSR9333 – Fires of Zatal (1991)

The Forgotten Realms adventure Fires of Zatal for the Maztica setting by Jeff Grubb and Tim Beach contained three new fictional creatures.

ISBN 1-56076-139-3

TSR1083 – Menzoberranzan (1992)

The Forgotten Realms Menzoberranzan boxed set included 7 pages of creature descriptions in Monstrous Compendium format, bound into the first book of the set (The City) on pages 88–94.

ISBN 1-56076-460-0

TSR1084 – Ruins of Myth Drannor (1993)

The Forgotten Realms The Ruins of Myth Drannor boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-569-0

TSR1085 – Forgotten Realms Campaign Setting (1993)

The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1560766174

TSR1109 – City of Splendors (1994)

The Forgotten Realms City of Splendors boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in Monstrous Compendium format.

ISBN 1-56076-868-1

TSR9563 – Powers and Pantheons (1997)

The Forgotten Realms campaign expansion Powers & Pantheons by Eric L. Boyd contained next to the description of many deities also new creatures.

ISBN 0-7869-0657-X

Dragonlance

TSR9294 – Dragon's Rest (1990)

The Dragonlance adventure Dragon's Rest by Rick Swan contained three new fictional creatures.

ISBN 0-88038-869-2

TSR9334 – Wild Elves (1991)

The Dragonlance adventure Wild Elves by Scott Bennie contained six new fictional creatures.

ISBN 1-56076-140-7

TSR9344 – Taladas: The Minotaurs (1991)

The Dragonlance game accessory Taladas: The Minotaurs by Colin McComb contained several new creatures.

ISBN 1-56076-150-4

TSR9382 – Flint's Axe (1992)

The Dragonlance adventure Flint's Axe by Tim Beach contained a new creature.

ISBN 1-56076-422-8

Al-Qadim

TSR1077 – Land of Fate (1992)

The Al-Qadim Land of Fate boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-329-9

TSR9366 – Golden Voyages (1992)

The Al-Qadim Golden Voyages boxed set, by David "Zeb" Cook, contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format, each with a full-page image of the creature described on the back.

ISBN 1-56076-331-0

TSR1091 – City of Delights (1993)

The Al-Qadim City of Delights boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format.

ISBN 1-56076-589-5

TSR9431 – Assassin Mountain (1993)

The Al-Qadim Assassin Mountain boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format. ISBN 1-56076-564-X

TSR9433 – Secrets of the Lamp (1993)

The Al-Qadim Secrets of the Lamp boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in Monstrous Compendium format. ISBN 1-56076-647-6

TSR9440 – Ruined Kingdoms (1994)

The Al-Qadim Ruined Kingdoms boxed set, by Steven Kurtz, contained an 8-page booklet with non-player characters and monsters.

ISBN 1-56076-815-0

TSR9449 – Corsairs of the Great Sea (1994)

The Al-Qadim Corsairs of the Great Sea boxed set, by Nicky Rea, contained an 8-page booklet with monsters. ISBN 1-56076-867-3

Planescape

TSR2600 – Planescape Campaign Setting (1994)

The Planescape Campaign Setting boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-834-7

TSR2603 – Planes of Chaos (1994)

The Planescape Planes of Chaos boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 1-56076-874-6

TSR2607 – Planes of Law (1995)

The Planescape Planes of Law boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0093-8

TSR2615 – Planes of Conflict (1995)

The Planescape Planes of Conflict boxed set contained a 32-page Monstrous Supplement booklet.

ISBN 0-7869-0309-0

Dark Sun

TSR2400 – Dark Sun Campaign Setting (1991)

The original Dark Sun Boxed Set for the Dark Sun campaign setting contains several pages of monster description in The Wanderer's Journal book, as well as in the A Little Knowledge adventure booklet.

ISBN 0-7869-0162-4

TSR2432 – City by the Silt Sea (1994)

The City by the Silt Sea campaign expansion box for the Dark Sun campaign setting by Shane Lacy Hensley contains a 32-page Monstrous Supplement.

ISBN 1-56076-882-7

TSR2437 – Thri-Kreen of Athas (1995)

The Dark Sun campaign setting accessory Thri-Kreen of Athas by Tim Beach and Dori Hein contained three monster descriptions.

ISBN 0-7869-0125-X

TSR2438 – Dark Sun Campaign Setting (1995)

The expanded and revised Campaign setting boxed set for Dark Sun contained several pages of monster description in The Wanderer's Chronicle booklet.

ISBN 0-7869-0162-4

TSR2444 – The Wanderer's Chronicle: Mind Lords of the Last Sea (1996)

The Wanderer's Chronicle: Mind Lords of the Last Sea by Matt Forbeck contained ten pages of descriptions of NPCs and monsters.

ISBN 0-7869-0367-8

Birthright

TSR3100 – Birthright Campaign Setting (1995)

Within the Birthright Campaign Setting box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.

Greyhawk

TSR11374 – The Scarlet Brotherhood (1999)

The Greyhawk campaign setting accessory The Scarlet Brotherhood, by Sean Reynolds, contained the descriptions of seven monsters.

TSR9506 – Chronomancer (1995)

The Chronomancer game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel.

ISBN 0-7869-0325-2

TSR9539 – The Sea Devils (1997)

The Sea Devils game accessory by Skip Williams, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.

ISBN 0-7869-0643-X

TSR9569 – The Illithiad (1998)

The Illithiad game accessory by Bruce R. Cordell, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids.

ISBN 0-7869-1206-5

Dragon Magazine

Dragon Magazine introduced many new monsters to the Advanced Dungeons & Dragons game. It functioned as "a creative safe haven for a diverse stable of talents – creators, amateur and professional alike – to" among other things "envision exotic monsters".[5]: 58 

See also

References

  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap Forest, Richard W. (2014). "Dungeons & Dragons, Monsters in". In Weinstock, Jeffrey (ed.). The Ashgate Encyclopedia of Literary and Cinematic Monsters. Ashgate Publishing.
  2. ^ a b c d e f g h i j k Wienecke-Janz, Detlef, ed. (2002). Lexikon der Zauberwelten – Gandalf & Co. Wissen Media Verlag. p. 12. ISBN 3-577-13505-0.
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa Perlini-Pfister, Fabian (2011). "Philosophers with Clubs: Negotiating Cosmology and Worldviews in Dungeons & Dragons". In Bornet, Philippe; Burger, Maya (eds.). Religions in play: games, rituals, and virtual worlds. Theologischer Verlag Zürich. pp. 278, 282–283. ISBN 978-3-290-22010-5.
  4. ^ The individual books are listed below.
  5. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at Witwer, Michael; Newman, Kyle; Peterson, Jonathan; Witwer, Sam; Manganiello, Joe (October 2018). Dungeons & Dragons Art & Arcana: A Visual History. Ten Speed Press. ISBN 9780399580949. OCLC 1033548473.
  6. ^ a b c d David "Zeb" Cook; Steve Winter; Jon Pickens; et al. (1989). Monstrous Compendium Volume One. TSR, Inc. ISBN 0-8803-8738-6.
  7. ^ a b c d e f g Doug Stewart, ed. (June 1993). Monstrous Manual. TSR, Inc. ISBN 1-5607-6619-0.
  8. ^ a b Gary Gygax (December 1977). Monster Manual. TSR, Inc. ISBN 0-9356-9600-8.
  9. ^ a b c Skip Williams; Jonathan Tweet; Monte Cook (July 2003). Monster Manual. Wizards of the Coast. ISBN 0-7869-2893-X.
  10. ^ a b c d e f g h i j k l m Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. ISBN 0-87975-653-5.
  11. ^ Collin, Olivier (November–December 1997). "La Bestiaire Monstrueux Planescape". Backstab (in French). No. 6. pp. 36, 40.
  12. ^ a b Heine, Samuel; Prémont, Antoine (August 2021). The Human Fantasy: Exploring race and ethnicity through Dungeons & Dragons. The 16th International Conference on the Foundations of Digital Games (FDG) 2021. doi:10.1145/3472538.3472560.
  13. ^ Croitoriu, Michaël (July–August 1998). "Aide au Maître de Donjon: Campagnes de haut niveau". Backstab (in French). No. 10. p. 44.
  14. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad Applecline, Shannon (2014). Designers & Dragons: The '70s. Evil Hat Productions.
  15. ^ DiTerlizzi, Tony (2015). Realms: The Roleplaying Art of Tony DiTerlizzi. Dark Horse Comics. ISBN 9781630081904.
  16. ^ William W. Connors (1993). Monstrous Compendium Ravenloft Appendix II: Children of the Night. TSR, Inc. ISBN 1-56076-586-0.
  17. ^ a b c Rausch, Allan (August 19, 2004). "Magic & Memories: The Complete History of Dungeons & Dragons – Part V". GameSpy. IGN Entertainment. Retrieved July 27, 2021.
  18. ^ Croitoriu, Michaël (November 2000). "Monster Manual". Backstab (in French). No. 24. p. 76.
  19. ^ a b Laycock, Joseph P. (2015). Dangerous Games: What the Moral Panic over Role-Playing Games Says about Play, Religion, and Imagined Worlds. Univ of California Press. ISBN 9780520960565. Retrieved November 17, 2019.
  20. ^ Ward, James M (February 9, 1990). "The Games Wizards: Angry Mothers From Heck (And what we do about them)". Dragon. No. 154.
  21. ^ a b c Carbonell, Curtis D. (2019). Dead Trident: Tabletop Role-Playing Games and the Modern Fantastic. Liverpool University Press. p. 89. ISBN 9781789620573.
  22. ^ a b c d Thomson, Jamie (December 1981 – January 1982). "Open Box". White Dwarf. No. 28. p. 14.
  23. ^ a b c d e f g h i j k l m n Ewalt, David M. (2013). Of Dice and Men: The Story of Dungeons & Dragons and the People Who Play It. Scribner. ISBN 978-1-4516-4052-6.
  24. ^ a b Hagerty, Chris (November 6, 2011). Allison, Tavis (ed.). Panel Discussion. D&D in Contemporary Art. New York.
  25. ^ a b c d Bogdanski, Stefan (February 2003). "D&D: Monster Set 3te Edition". Envoyer. No. 76. FZ Werbung Hannover. pp. 15–16. ISSN 1433-2892.
  26. ^ a b c d e f g h i j k l m n o Clements, Philip J. (December 2019). Dungeons & Discourse: Intersectional Identities in Dungeons & Dragons (PhD). Retrieved September 22, 2020.
  27. ^ a b c d e f g h i j Tessier, Philippe (November 2000). "Baldur's Gate II". Review. Backstab (in French). No. 24. pp. 90–91.
  28. ^ Lock, Bob (February–March 1982). "The Brownie". White Dwarf. No. 29. p. 24.
  29. ^ a b c d Marshall, C. W. (2019). "Classical Reception and the Half-Elf Cleric". In Rogers, Brett M.; Stevens, Benjamin Eldon (eds.). Once and Future Antiquities in Science Fiction and Fantasy. Bloomsbury Academic. pp. 149–171. ISBN 978-1-3500-6894-0.
  30. ^ a b c d e f g h Theurer, Mark (December 2002). "D20 Product Review: Monster Manual II" (PDF). Fictional Reality. No. 10. p. 52. Archived from the original on August 13, 2007. Retrieved September 3, 2020.{{cite magazine}}: CS1 maint: unfit URL (link)
  31. ^ a b c Jones, Howard Andrew (December 22, 2016). "Modular: A New Kind of Monster Manual: Volo's Guide to Monsters". Black Gate. Retrieved June 20, 2024.
  32. ^ a b c d e f g h Duffy, William S. (2018). 20-sided monsters: The Adaptation of Greek Mythology to Dungeons and Dragons (PDF). Casting Die: Classical Reception in Gaming. CAMWS. Retrieved August 4, 2020.
  33. ^ a b c d e f g h i j k l DeVarque, Aardy. "Literary Sources of D&D". Retrieved December 12, 2019.
  34. ^ a b c d e f Gloyn, Liz (2019). Tracking Classical Monsters in Popular Culture. Bloomsbury Academic. pp. 36–37. ISBN 978-1-7845-3934-4.
  35. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af Rangel Jiménez, Mauricio (2021). Lanzando los dados: aproximaciones académicas a los juegos de rol (in Spanish). Universidad Iberoamericana. ISBN 978-607-417-763-3.
  36. ^ a b c d Bricken, Rob (September 16, 2013). "The 10 Most Memorable Dungeons & Dragons Monsters". io9. Retrieved January 20, 2016.
  37. ^ a b c d e f g h i j k l m Cruz, Ronald Allan L. (2017). "Here Be Dragons: Using Dragons as Models for Phylogenetic Analysis". The American Biology Teacher. 79 (7): 544–551. doi:10.1525/abt.2017.79.7.544. S2CID 91044116.
  38. ^ Babb, Ruth (2014). "Dragons in Contemporary Fantasy Novels". In Weinstock, Jeffrey (ed.). The Ashgate Encyclopedia of Literary and Cinematic Monsters. Ashgate Publishing. p. 186.
  39. ^ a b c Mizer, Nicholas J. (November 22, 2019). Tabletop role-playing games and the experience of imagined worlds. Cham, Switzerland: Springer International Publishing. ISBN 978-3-030-29127-3. OCLC 1129162802.
  40. ^ Peterson, Jon (2012). Playing at the World: A History of Simulating Wars, People and Fantastic Adventures, from Chess to Role-Playing Games. San Diege, CA: Unreason Press. ISBN 978-0615642048.
  41. ^ a b c d e f g h i j k DeKirk, Ash; Zell-Ravenheart, Oberon (2006). Dragonlore: From the Archives of the Grey School of Wizardry (1 ed.). New Page Books. p. 224. ISBN 978-1-56414-868-1.
  42. ^ Švelch, Jaroslav (2013). "Monsters by the numbers: Controlling monstrosity in video games". In Levina, Marina; T. Bui, Diem-My (eds.). Monster Culture in the 21st Century: A Reader. Bloomsbury Publishing. p. 197. ISBN 978-1-4411-9326-1.
  43. ^ a b Dant; Feldman; Lutters (1990). "Dungeons for Science: Mapping Belief Places and Spaces". arXiv:1904.05216 [cs.CY].
  44. ^ Tessier, Philippe (November 2000). "Baldur's Gate 2". Game aid. Backstab (in French). No. 24. p. 34.
  45. ^ a b c d e f g h i Ammann, Keith (2019). The Monsters Know What They're Doing. Saga Press. ISBN 978-1982122669.
  46. ^ a b c d e Croitoriu, Michaël (November 2000). "Dungeon Master's Guide". Backstab (in French). No. 24. pp. 74–75.
  47. ^ a b Gable, Andrew D. (March 10, 2003). "The Origin of the Gnoll (again)". ENWorld. Retrieved January 14, 2022.
  48. ^ Searsmith, Kelly (2014). "Goblin". In Weinstock, Jeffrey (ed.). The Ashgate Encyclopedia of Literary and Cinematic Monsters. Ashgate Publishing. p. 289.
  49. ^ a b Pasteau, Cyril (November 2000). "The Sunless Citadel". Backstab (in French). No. 24. p. 75.
  50. ^ Silver, Eric (January 28, 2021). "Dungeons & Dragons Has an Antisemitism Problem". Alma. Retrieved September 1, 2022.
  51. ^ a b "How Dungeon & Dragons shaped the modern videogame". PC Gamer. Future Publishing Limited. February 8, 2007. Retrieved April 3, 2007.
  52. ^ a b Tresca, Michael J. (2011). The Evolution of Fantasy Role-Playing Games. McFarland. ISBN 978-0786458950.
  53. ^ Langford, David (2005). The Sex Column and Other Misprints. Wildside Press LLC. p. 188. ISBN 1930997787.
  54. ^ Huston, Gabrielle (May 31, 2022). "D&D: 13 Things You Didn't Know About Goblins". TheGamer. Retrieved October 14, 2023.
  55. ^ Lowthian, Declan (April 15, 2023). "15 Best Monsters For Coastal D&D Adventures". CBR.com. Retrieved October 14, 2023.
  56. ^ a b c d Stang, Sarah; Trammel, Aaron (2019). "The Ludic Bestiary: Misogynistic Tropes of Female Monstrosity in Dungeons & Dragons". Games and Culture. 15 (6): 730–747. doi:10.1177/1555412019850059. S2CID 181779195.
  57. ^ a b c d e f g h i j k l m n o p q Baird, Scott (May 20, 2018). "Dungeons & Dragons: 10 Most Powerful (And 10 Weakest) Monsters, Ranked". Screen Rant. Retrieved March 16, 2022.
  58. ^ Arrowsmith, Nancy (2009). Field Guide to the Little People. Woodbury, Minnesota: Llewellyn Publications. pp. 34–36. ISBN 978-0738715490.
  59. ^ a b c Bryant, Levi R. (October 2012). "Substantial Powers, Active Affects: The Intentionality of Objects". Deleuze Studies. 6 (4): 529–543. doi:10.3366/dls.2012.0081. Retrieved April 21, 2020.
  60. ^ Turnbull, Don (June–July 1979). "Open Box: Dungeon Module Review". White Dwarf (review). No. 13. Games Workshop. pp. 16–17.
  61. ^ a b c d e f Linn, Tyler (October 28, 2017). "The 15 Most Idiotic Monsters In Dungeons & Dragons History". Cracked.com. Retrieved February 6, 2022.
  62. ^ Moore, Roger E. and Brown, Michael. "Lizardmen as Player Characters". White Dwarf No. 26 (Games Workshop, Aug/Sept 1981). p. 16.
  63. ^ Rolston, Ken (February 1990). "Role-playing Reviews". Dragon. No. #154. Lake Geneva, Wisconsin: TSR. pp. 59–63.
  64. ^ Gigoux, Chris (December 25, 2010). "Top 10 D&D Modules I Found in Storage This Weekend #4 (GeekDad Wayback Machine)". Wired. Retrieved August 12, 2020.
  65. ^ a b c Bourque, Jacob (March 12, 2020). "Dungeons & Dragons: 10 Powerful Monster Species That You Should Play As". Comic Book Resources. Retrieved March 25, 2021.
  66. ^ a b Ahmed, Saladin (September 28, 2011). "Saladin's Sundrarium: Five Iconic 1st Edition AD&D Illustrations Proving David A. Trampier Is One of the Best Fantasy Artists of All Time". Reactor. Retrieved June 16, 2024.
  67. ^ Kaneda (May–June 1998). "Moonlight Madness". Backstab (in French). No. 9. p. 34.
  68. ^ a b c Slavicsek, Bill; Baker, Rich; Grubb, Jeff (2006). Dungeons & Dragons For Dummies. For Dummies. ISBN 978-0-7645-8459-6. Retrieved February 12, 2009.
  69. ^ Waldron, David (2005). "Role-Playing Games and the Christian Right: Community Formation in Response to a Moral Panic". The Journal of Religion and Popular Culture. 9 (1): 3. doi:10.3138/jrpc.9.1.003. hdl:1959.17/44257.
  70. ^ Baird, Scott (June 2, 2018). "20 Things About Dungeons & Dragons That Make No Sense". Screen Rant.
  71. ^ Hoffer, Christian (April 23, 2019). "'Dungeons & Dragons' Hid a Disney Easter Egg in Its Monster Manual". ComicBook.com.
  72. ^ a b Wood, Juliette (2018). "When unicorns walked the earth: A brief history of the unicorn and its fellows". Fantastic Creatures in Mythology and Folklore. Bloomsbury. ISBN 9781441166760.
  73. ^ a b c Freeman, Jon (1979). The Playboy Winner's Guide to Board Games. Playboy Press. ISBN 0-872-16562-0.
  74. ^ a b Thomas, Christopher (January 2, 2023). "How a new generation of gamers is pushing for inclusivity beyond the table". PBS NewsHour. Retrieved January 3, 2023.
  75. ^ a b c d e f Di Filippo, Laurent (2018). "La mythologie nordique dans Donjons & Dragons – Entre réception et stéréotypes" [Norse mythology in Dungeons & Dragons – Between reception and stereotypes]. Les clichés dans l'histoire. Fest'Ain d'Histoire (in French). Chazey-sur-Ain: Didaskalie. pp. 75–90.
  76. ^ Blondel, Julien (May–June 1998). "The Illithiad". Backstab (in French). No. 9. p. 55.
  77. ^ Davis, Graeme (2014). Theseus and the Minotaur. Osprey Publishing. p. 69. ISBN 978-1-4728-0405-1.
  78. ^ Duffy, William S.; Taylor, Matthew (2018). Casting Die: Classical Reception in Gaming (PDF). Casting Die: Classical Reception in Gaming. CAMWS. Retrieved August 4, 2020.
  79. ^ a b Gramuglia, Anthony (February 21, 2021). "7 Underused Monster Races in Dungeons & Dragons". Comic Book Resources. Retrieved March 25, 2021.
  80. ^ a b c d Grebey, James (June 3, 2019). "How Dungeons and Dragons reimagines and customizes iconic folklore monsters". SyfyWire. Retrieved January 14, 2022.
  81. ^ a b c d e f Turnbull, Don (August–September 1978). "Open Box". White Dwarf. No. 8. pp. 16–17.
  82. ^ Woerner, Meredith (November 6, 2008). "Bender Fixes The Gas Crisis With His 20-Sided Die". io9. Archived from the original on November 3, 2011. Retrieved August 22, 2012.
  83. ^ Croitoriu, Michaël (May–June 1998). "Aide Au Jouer: Talents & Pouvoirs". Backstab (in French). No. 9. p. 54.
  84. ^ a b c Granshaw, Lisa (October 24, 2018). "The 9 scariest, most unforgettable monsters from Dungeons & Dragons". SYFY WIRE. Archived from the original on April 29, 2020.
  85. ^ Maas, Erroll (December 7, 2021). "The Best Slime Monsters In Video Games". TheGamer. Retrieved October 10, 2024.
  86. ^ Greenwood, Ed (1984). "The Ecology of the Rust Monster". Dragon. No. 88. TSR, Inc. pp. 20–24.
  87. ^ Sims, Chris (October 19, 2012). "Ask Chris #125: The Greatest Monsters in 'Dungeons & Dragons'". ComicsAlliance. Archived from the original on October 21, 2012. Retrieved November 10, 2012.
  88. ^ Chalker, Dave (February 26, 2009). "10 Monsters I Use in Every D&D Campaign (And 5 I Don't)". Critical-Hits.com. Retrieved February 8, 2013.
  89. ^ a b c Rubin, Jonathan (March 6, 2008). "Farewell to the Dungeon Master: How D&D creator Gary Gygax changed geekdom forever". Slate.
  90. ^ a b c d e f Bricken, Rob (August 29, 2014). "The 12 Most Obnoxious Dungeons & Dragons Monsters". io9. Retrieved March 29, 2022.
  91. ^ Diaz, Eric (March 31, 2023). "DUNGEONS & DRAGONS: HONOR AMONG THIEVES Meets the D&D '80s Cartoon". Nerdist. Retrieved April 3, 2023. Uni was cooler than Scrappy Doo.
  92. ^ Ellis, Simon; Hendler, James (2017). "Computers Play Chess, Computers Play Go… Humans Play Dungeons & Dragons". IEEE Intelligent Systems. 32 (4): 31–34. doi:10.1109/MIS.2017.3121545. S2CID 1232156. Retrieved September 21, 2023.
  93. ^ a b c Szporn, Ari (March 9, 2020). "Dungeons & Dragons: Exploring Chult, the Dinosaur-Filled Jungle". CBR.com. Retrieved June 16, 2022.
  94. ^ a b c d e Wickline, Dan (November 16, 2016). "New Dungeons & Dragons Monster Guide Has Limited Edition Cover Option". Bleeding Cool. Retrieved January 26, 2024.
  95. ^ Cook, David. Dwellers of the Forbidden City (TSR, 1981)
  96. ^ S, Antonio (April 5, 2018). "Review of Tomb of Annihilation". RPGNet. Retrieved May 29, 2021.
  97. ^ Decker, Jesse; Noonan, David. "Monsters with Traction, Part 2". Wizards of the Coast. Archived from the original on June 2, 2009. Retrieved April 8, 2022.
  98. ^ a b c d e Wanserski, Nick; Chavez, Danette (November 29, 2016). "Your guide to Volo's Guide To Monsters". The A.V. Club. Retrieved February 15, 2024.
  99. ^ Hardy, Mat (2015). "Game of Tropes: The Orientalist Tradition in the Works of G.R.R. Martin". International Journal of Arts and Sciences. Retrieved June 23, 2021.
  100. ^ "Atari's Forgotten Realms: Demon Stone Coming to Xbox". SPOnG. Retrieved June 23, 2021.
  101. ^ Lim, Cher Ping (2008). "Spirit of the game: Empowering students as designers in schools?". British Journal of Educational Technology. 39 (6): 996–1003. doi:10.1111/j.1467-8535.2008.00823_1.x. ISSN 1467-8535.
  102. ^ "D&D Must Grapple With the Racism in Fantasy". Wired. ISSN 1059-1028. Retrieved June 23, 2021.
  103. ^ "Candlekeep Mysteries Writer Wants To Remove Name After 'Content Significantly Changed'". TechRaptor. March 29, 2021. Retrieved June 23, 2021.
  104. ^ "Candlekeep Mysteries Author Accuses D&D Publisher Of Adding "Colonialist Language" To His Work". TheGamer. March 26, 2021. Retrieved June 23, 2021.
  105. ^ Disalvo, Paul (April 9, 2021). "Dungeons & Dragons: 10 Most Underrated Races That Are Better Than You Think". Retrieved April 8, 2022.
  106. ^ "Top 10 Playable Species in D&D, Ranked". CBR.com. April 8, 2020.
  107. ^ Gilsdorf, Ethan (2009). Fantasy Freaks and Gaming Geeks: An Epic Quest for Reality Among Role Players, Online Gamers, and Other Dwellers of Imaginary Realms. Globe Pequot. p. 300. ISBN 9781599214801.
  108. ^ a b Grebey, James (October 13, 2021). "'Fizban's Treasury of Dragons' adds ghost dragons, liondrakes, and much more to D&D". SyfyWire. Retrieved January 14, 2022.
  109. ^ Hall, Charlie (May 10, 2018). "Exclusive new pages from D&D's next sourcebook, Mordenkainen's Tome of Foes". Polygon. Retrieved June 25, 2024.
  110. ^ Bowman, Sarah Lynne (May 2010). "6. Role-Playing as Alteration of Identity". The Functions of Role-Playing Games. McFarland. ISBN 978-0786447107.
  111. ^ a b c Hoffer, Christian (June 10, 2018). "New 'Dungeons & Dragons' Book is Tearing Up Non-Fiction Bestseller Lists". ComicBook.com. Retrieved June 25, 2024.
  112. ^ Hoffer, Chrisitan (May 21, 2021). "Dungeons & Dragons' Evil Spider Goddess Gets a Major Redesign". ComicBook.com. Retrieved August 5, 2024.
  113. ^ a b c Woodard, Ben (2012). Slime Dynamics. Winchester, Washington: Zero Books. p. 32. ISBN 978-1-78099-248-8.
  114. ^ a b Slavicsek, Bill; Baker, Richard; Mearls, Mike (January 2009). "31: The Ten Best Mid-Level Monsters". Dungeons and Dragons 4th Edition For Dummies. John Wiley & Sons. ISBN 9780470406397. Retrieved July 17, 2012.
  115. ^ Trammell, Aaron (2018), Taylor, Nicholas; Voorhees, Gerald (eds.), "Militarism and Masculinity in Dungeons & Dragons", Masculinities in Play, Palgrave Games in Context, Cham: Springer International Publishing, pp. 129–147, doi:10.1007/978-3-319-90581-5_8, ISBN 978-3-319-90581-5
  116. ^ Fine, Gary Alan (1983). Shared Fantasy: Role Playing Games as Social Worlds. University of Chicago Press. p. 23.
  117. ^ Colin McLaughlin (September 7, 2016). "Get to Know the Kenku – Tribality". Tribality. Retrieved March 27, 2021.
  118. ^ a b c Kunzelman, Cameron (December 6, 2016). "Volo's Guide to Monsters isn't a Typical Dungeons & Dragons Monster Manual". Paste. Retrieved February 23, 2024.
  119. ^ a b c d The Retroist (June 27, 2016). "The most underrated monsters of Advanced Dungeons & Dragons". Geek.com. Archived from the original on October 2, 2019. Retrieved December 13, 2019.
  120. ^ Greenwood, Ed (April 1985). "The Ecology of the Gulguthra". Dragon. No. 96. TSR. pp. 20–22.
  121. ^ a b c d e Elliott, Charles (2011). "Imaginary Plants". Why Every Man Needs a Tractor. London: Frances Lincoln. ISBN 978-0711232396.
  122. ^ Ballsun-Stanton, Brian; Mueller, Ernest; Eskridge, C. Ross (January 2012). "Clerics, Magic Users, Fighters and Thieves: Theoretical Approaches to Rules Questions on the Role-Playing Games Stack Exchange". Retrieved February 5, 2021.
  123. ^ Robichaud, Christopher, ed. (2014). Dungeons and Dragons and Philosophy: Read and Gain Advantage on All Wisdom Checks. John Wiley & Sons. ISBN 9781118397626.
  124. ^ ONeill, John (January 28, 2014). "On the Origins of the Rust Monster". Black Gate. Retrieved April 6, 2022.
  125. ^ Sims, Chris (October 19, 2012). "Ask Chris #125: The Greatest Monsters in 'Dungeons & Dragons'". Comics Alliance. Archived from the original on October 21, 2012. Retrieved November 10, 2012.
  126. ^ a b c Furniss, Zack (November 16, 2016). "Volo's Guide to Monsters is the new, awesome Monster Manual for Dungeons & Dragons". Destructoid. Retrieved January 15, 2024.
  127. ^ a b c Baird, Scott (September 20, 2018). "Dungeons & Dragons: The 20 Most Powerful Creatures, Ranked". Screen Rant. Retrieved February 25, 2021.
  128. ^ Higgins, David M. (2014). "Troglodyte". In Weinstock, Jeffrey (ed.). The Ashgate Encyclopedia of Literary and Cinematic Monsters. Ashgate Publishing. pp. 543–544.
  129. ^ a b c Turnbull, Don, ed. (October–November 1978). "Fiend Factory". White Dwarf. Vol. 9. pp. 8–11.
  130. ^ a b c d e f g h i Turnbull, Don, ed. (April 1980). "Fiend Factory". White Dwarf. Vol. 18. pp. 22–23.
  131. ^ a b c d Turnbull, Don, ed. (1980). "Fiend Factory". The Best of White Dwarf Articles. Vol. 1. pp. 42–44.
  132. ^ a b c d "The Best of White Dwarf Articles (Volume I)". BoardGameGeek. Retrieved April 22, 2021.
  133. ^ a b c d Smith, Casey Jex (November 6, 2011). Allison, Tavis (ed.). Panel Discussion. D&D in Contemporary Art. New York.
  134. ^ Applecline, Shannon. "Thri-Kreen of Athas (2e) – Product History". Dungeon Masters Guild. Retrieved March 22, 2023.
  135. ^ a b c Zambrano, J.R. (January 24, 2018). "D&D Monster Spotlight: The Thri-Kreen". Bell of Lost Souls. Retrieved February 2, 2022.
  136. ^ a b c d Barton, Matt; Stacks, Shane (2019). Dungeons and Desktops: The History of Computer Role-Playing Games (Second ed.). CRC Press. ISBN 978-1-138-57464-9.
  137. ^ Robertson, Benjamin J. (2017). "From Fantasy to Franchise: DRAGONLANCE and the Privatization of Genre". Extrapolation. 58 (2–3): 146. doi:10.3828/extr.2017.9. ISSN 2047-7708.
  138. ^ Robert A. Collins; Robert Latham (eds.). Science Fiction & Fantasy Book Review Annual 1991. Meckler Corporation. p. 414. ISBN 9780313283260.
  139. ^ Muires, Stephen (October 13, 2018). The Game of Thinking: A Book for the Free Mind. CreateSpace Independent Publishing Platform. p. 4. ISBN 978-1721963041.
  140. ^ Garthoff, Jon (December 30, 2017). "Playability as Realism". Journal of the Philosophy of Games. 1 (1): 14. doi:10.5617/jpg.2705. ISSN 2535-4388.
  141. ^ "Fantasy Roleplaying: Heroes of the Lance". Crash. No. 62. March 1989. p. 71. Retrieved April 24, 2023.
  142. ^ a b Zambrano, J.R. (March 19, 2021). "D&D: We Missed Out On Playable Grippli In Candlekeep". Bell of Lost Souls. Retrieved July 15, 2022.
  143. ^ a b Turnbull, Don, ed. (April–May 1979). "Fiend Factory". White Dwarf. No. 12. Games Workshop. pp. 8–10. ISSN 0265-8712.
  144. ^ a b c d e Greenwood, Ed (November 1981). Mohan, Kim (ed.). "Fiend Folio Findings: Flat taste didn't go away". Dragon. No. 55. pp. 6–7, 9–10.
  145. ^ a b Turnbull, Don, ed. (June–July 1978). "Fiend Factory". White Dwarf. Vol. 7. pp. 8–10.
  146. ^ Turnbull, Don, ed. (April 1978). "Fiend Factory". White Dwarf. Vol. 6. pp. 6–8.
  147. ^ a b c d e f Miozzi, CJ (April 25, 2014). "The Dumbest Dungeons & Dragons Monsters Ever (And How To Use Them)". The Escapist. Retrieved March 29, 2022.
  148. ^ Mullen, Michael (January 1988). "Ah, So Desu Ka? – Oriental Adventures for the AD&D Game". Space Gamer/Fantasy Gamer. No. 81. pp. 28–30.
  149. ^ a b c d e Lucard, Alex (May 27, 2013). "The Top Ten Advanced Dungeons & Dragons Second Edition Releases I'd Like To See on DNDClassics.com". Diehard GameFAN. Retrieved December 30, 2020.
  150. ^ "Statement on the Hadozee". Dungeons & Dragons (Press release). Wizards of the Coast. September 2, 2022. Archived from the original on September 15, 2022. Retrieved January 3, 2023.
  151. ^ a b c d Tessier, Philippe (January–February 2000). "Warriors of Heaven". Backstab (in French). No. 19. p. 56.
  152. ^ a b c d Strik, Odile (November 6, 2014). "Walking The Planes 2: A History of the Planes in Dungeons & Dragons". The Ontological Geek. Archived from the original on May 7, 2021. Retrieved August 10, 2020.
  153. ^ a b c d e Wilson, Johnny L. (April 1999). "Planescape: Torment" (PDF). Computer Gaming World. No. 177. pp. 62–66. Retrieved December 27, 2021.
  154. ^ Webb, Trenton (January 1997). "Games Reviews". Arcane. No. 15. p. 68.
  155. ^ a b c d Zimmermann Jones, Andrew (June 12, 2018). "Modular: Mordenkainen's Tome of Foes Looks to the Horizon". Black Gate. Retrieved September 5, 2024.
  156. ^ Geek's Guide to the Galaxy (November 2014). "Interview: Charles Stross". Lightspeed. No. 54. Retrieved March 25, 2022.
  157. ^ Baird, Scott (October 4, 2020). "Baldur's Gate 3: Githyanki, Explained". TheGamer. Retrieved April 5, 2022.
  158. ^ Lord Winfield (September–October 1997). "Planescape – un bon plan". Backstab (in French). No. 5. pp. 46–47.
  159. ^ a b c d Webb, Trenton (January 1996). "Games Reviews". Arcane. No. 2. p. 71.
  160. ^ Miller, Sage Thomas (October 23, 2020). "Dungeons & Dragons: 10 Facts You Need To Know About The Fish People, Sahuagin". CBR.com. Retrieved October 10, 2023.
  161. ^ Sheppard, Lee (May–June 1994). "Sha'ir's Handbook". Reviews. Australian Realms. No. 17. p. 5. Retrieved July 11, 2024.
  162. ^ McCarthy, Sean (November 6, 2011). Allison, Tavis (ed.). Panel Discussion. D&D in Contemporary Art. New York.
  163. ^ Rosenthal, Pierre (October–November 1994). "Council of Wyrms". Casus Belli (in French). No. 83. p. 28.
  164. ^ Turnbull, Don, ed. (June–July 1979). "Fiend Factory". White Dwarf. No. 13. Games Workshop. pp. 12–13.
  165. ^ Webb, Trenton (April 1996). "Games Reviews". Arcane. No. 5. p. 74.
  166. ^ Neill, Chris (September 24, 2021). "From Singing Mushrooms To The Feywild, D&D's Latest Adventure Is Some Real Dark Fantasy". Kotaku Australia. Archived from the original on September 7, 2021. Retrieved March 10, 2022. singing mushrooms are just as fun now as they were 30 years ago
  167. ^ a b c d Tessier, Philippe (March–April 1999). "Monstrous compendium annual Volume four". Backstab (in French). No. 14. p. 52.
  168. ^ Knode, Mordicai (November 27, 2012). "If I Ruled the Multiverse!". Tor.com. Macmillan Publishers. Retrieved August 10, 2020.
  169. ^ "The Bos is Back". wizards.com. Archived from the original on September 16, 2004. Retrieved December 17, 2010.
  170. ^ a b c d e Kaneda (May–June 1998). "Monstrous Compendium Planescape Appendix III". Backstab (in French). No. 9. p. 32.
  171. ^ "Wizards Celebrates Birthright's Anniversary". Wizards.com. Archived from the original on April 18, 2003. Retrieved November 7, 2010.
  172. ^ "Taming Monsters: Ahuizotl". Field Museum of Natural History. Retrieved November 8, 2021.
  173. ^ Casey, Dan (November 2, 2017). "What Dungeons & Dragons Reveals About Stranger Things Season 3". Nerdist.com. Retrieved February 10, 2022.
  174. ^ Holmes, Chris. "WereSharks Created by Dr. Holmes". Retrieved July 30, 2021.
  175. ^ Holmes, John Eric. Alarums and Excursions No. 13 (Lee Gold, July 1976)
  176. ^ "Save or Die Podcast #122". May 11, 2016. Retrieved May 31, 2016.
  177. ^ Strik, Odile (February 26, 2015). "Walking The Planes 3: Pluralities". The Ontological Geek. Archived from the original on March 5, 2021. Retrieved August 10, 2020.
  178. ^ Alloway, Gene (May 1994). "Feature Review: Planescape". White Wolf. No. 43. White Wolf Publishing. pp. 36–38.
  179. ^ Scott Haring; Andrew Hartsock (August 1994). "Pyramid Pick: Planescape". Pyramid. Vol. #8. Steve Jackson Games. Retrieved August 7, 2020.
  180. ^ Tessier, Philippe (January–February 1998). "The Great Modron March". Backstab (in French). No. 7. p. 47.
  181. ^ Colohan, Daniel (June 13, 2021). "D&D: Top 10 Demon Lords Your Party Will Fear". CBR. Retrieved October 27, 2021.
  182. ^ a b Haring, Scott. (December 1, 1995). "Pyramid Pick: Birthright", Pyramid, Series 1. Steve Jackson Games. 1:16. Retrieved November 22, 2019.